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Shoot2Kill

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Shoot2Kill was my sophomore game project at DigiPen. The character has the ability to teleport short distances, slow time and use an energy shield. The game is action paced and the hero can wield an arsenal of weapons to fight against waves of robots and aliens.
Role: Technical Director
My game team consisted of two programmers and one game designer. I worked on the engine architecture, collision detection, file I/O, AI and most of the game play features.
Gameplay Link: https://www.youtube.com/watch?v=BkPF9VhX1lM
Download Link: https://www.dropbox.com/s/c23et3erhrwcch0/Shoot2Kill.zip
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